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A Playful Production Process: For Game Designers (and Everyone)

A Playful Production Process: For Game Designers (and Everyone)

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About this book

Overview

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

Book details

Book Information

Title
A Playful Production Process: For Game Designers (and Everyone)
Condition
Very Good
A clean, complete copy with light signs of previous handling. Small scuffs, creases, edge wear, or other minor cosmetic imperfections may be present.
Publisher
The MIT Press
Published
2021
Cover
Hardcover
Dimensions
H 10.25 in / W 7.25 in / T 1.18 in / Weight 2.24 lb
Pages
408
Language
English
Identifiers
ISBN: 0262045516
EAN: 9780262045513

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